Music Experience Realized

The following concepts is a design strategy communicating the future of music experience. The UI visuals shown are based on Android Froyo standards. The features discuss the possibility from several websites between 2005 to 2008. These concepts created in 2009 before Spotify and SoundCloud created mobile apps and shows the prediction how we listen to music into the next decade. Check out the profiles below to view Gwen's music collection and where these ideas originated. 

Spotify started in 2008. Their intuitive interface help them to reach a broader audience. They are smart contenders getting top talent to place their music for all to listen.

Able to research up-coming artists and discover music through a real-time sound feed. It is currently struggling to get the audience that Spotify have.

Started tracking music since 2007. Using their scrobbler it will detect and track all songs played on the web. Their database educates the audience about the musicians and related genres.

Gesture Controls (Android Widget)

Will display artwork as the song plays. Musicians are brands too.

Tap to display the music controllers.

Tap and hold to quickly speed the volume or the track.

When a song change, the screen will animate the art work.

Creating musical phone calls

The first icon in the widget allows the user to make the current song into a ring-tone. During 2000s decade customized ring tones was the leading cool-factor in feature phone sales. To make android smartphones more appealing is to showcase how anyone can trim the music directly on the phone without a desktop or laptop.

Sharing the sounds

The second icon in the widget allows the user to share the current sound track to their friends. Last.fm recently launch in 2005 to help people to discover music from their peers. This will help those music influencers to quickly send a new sound to their followers.

Building a community

The third icon in the widget allows a person to find a community of similar taste. By tapping the icon, a user can explore where the sound is popular, who is commenting, and a chance to find new friends learning what they've discovered.

Following the artists

The fourth icon in the widget allows users to learn about the artist and related artist. When discovering new music for the first time, an audience wish to know everything about the artist and begin to follow them, maybe even know if they are on tour in the area.

Android music experience from 2.0 to 7.0

The saved screen grabs of android 2.0 and SoundCloud App on Android 7.0 represents how design evolve over 8 years. These images indicate the prediction of the concepts above. Design Strategy is not only having creative ideas to stand out in the industry. It includes predicting design's future and it's realistic outcome even if you had have no part in it's creation.

Android 2.0 display WYSIWYG design pattern with no additional shortcuts to the music community.

SoundCloud App (Android 7.0) is a simplistic design that is responsive on every pixel area.

More Tab allows user to get access to the SoundCloud Community and additional features.

If the user taps anywhere that's not a button, the music is paused and controls are displayed.

GwenFred ❤ UX IoT Design ©2018